| 1/4 Mix |
Those who can Hinge by the right; then Mix.
|
| 1/4 The Deucey |
All Hinge; centers Hinge as the ends 1/2 Circulate; turn center star 1/4; those who meet Hinge as the others move up to become ends of waves.
|
| 1/4 Wheel The Ocean / Sea |
Wheel around 1/4; finish Wheel The Ocean / Sea
|
| 3/4 Mix |
Those who can cast 3/4 by the right; then Mix.
|
| 3/4 The Deucey |
All cast 3/4; centers cast 3/4 as the ends 1/2 Circulate; turn center star 3/4; those who meet cast 3/4 as the others move up to become ends of waves.
|
| 3/4 Wheel The Ocean / Sea |
Wheel around 3/4; finish Wheel The Ocean / Sea
|
| [any tag] Chain Thru |
Do [any tag] to 1/2 tag; Scoot Chain Thru
|
| [any tag] Cross Reaction |
[anything] to 3/4 tag; centers Trade, outsides turn back; Cross Chain Reaction
|
| [any tag] Delight |
[any] to 3/4 tag and finish like Tagger's Delight
|
| [any tag] Dilemma |
[any] to 3/4 tag and finish like Tagger's Dilemma
|
| [any tag] Reaction |
[any] to 3/4 tag; outsides turn back as centers swing; all chain reaction
|
| [any tag] Your Leader |
Do the [anything] call until you reach 3/4 tag formation; then finish a Follow Your Leader (centers cast 3/4 and Press Ahead; outsides 1/4 right and in tandem cross fold).
|
| [anything] Choice |
Do the [anything] call; then centers lockit and Hinge; outsides Trade, Step And Fold
|
| [anything] the Gamut |
Do the [anything] call; centers Any Hand 3/4 Thru, Trade The Wave; ends Circulate 2; then all cut the diamond. I.e. Swing the Gamut but replace the initial swing with the [anything] call.
|
| [anything] the Lock |
Do the [anything] call, then lockit.
|
| [anything] the Pulley |
Designated dancers take the [anything] call; all Triple Cross and Peel Off.
|
| Belle / Beau Hop |
Designated dancers walk, others dodge; all Hinge.
|
| Bias Circulate |
Leaders Circulate, trailers Diagonal Box Circulate.
|
| Big Block Concept |
From any staggered line type setup, such as butterfly, O, or blocks, do the call as if in distorted lines. Be sure to return to the original spots on the floor.
|
| Breaker [anything] |
Ends cast 3/4; centers Counter Rotate and 1/2 Box Circulate; those who meet take the [anything] call in the center as the others move up to become ends.
|
| Breaker [n] |
Ends cast 3/4; centers Counter Rotate and 1/2 Box Circulate; those who meet cast [n] as the others move up to becomes ends.
|
| Catch [anything] [n] |
Catch [n] but replace centers Trade with all take the [anything] call.
|
| Checkerboard |
Leaders Trade; others work in distorted 1x4 matrix (staggered line or column).
|
| Checkerbox |
Leaders Trade; others work in distorted 2x2 matrix (staggered box).
|
| Couple Up |
Split Circulate; new leaders u-turn back.
|
| Cross Chain Reaction |
Start chain reaction with the centers doing a diagonal Pass Thru with one of the outsides, rather than a "directly facing" Pass Thru. Finish according to the rules for Chain Reaction.
|
| Cross Counter |
Centers Trade the wave and counter as the outsides cross trail then counter.
|
| Drift Apart |
Ends split Circulate twice; center trailers Circulate and Crossover Circulate; center leaders Crossover Circulate and Circulate.
|
| Ease Off |
Ends Zing; centers Circulate and face in to the center of the set.
|
| Eight By [anything] |
Ends Grand Chain 8 and Roll; centers take the [anything] call.
|
| Exchange The Boxes |
Trailers in the center lead by jaywalking across to their opposite's spot in the other box, then do 3 Circulates in that box.
Others split Circulate in their own box and follow into the other box when becoming a trailer in the center, for a total of
|
| Exchange The Triangles |
This call can start with a jaywalk (like Exchange The Boxes) or with an Interlocked Triangle Circulate (like Exchange The Diamonds).
If the setup has very centers, they lead with an interlocked triangle Circulate to the other triangle, then 2 Circulates in the new triangle; others triangle Circulate until on the center spot and follow across for a total of 3 Circulates.
If the setup has a center box, the trailers in that lead with a jaywalk to their opposite's spot in the other triangle, then 2 Circulates in the new triangle; others triangle Circulate until a center trailer spot and then cross over for a total of 3 Circulates.
|
| Expand The Column |
Centers flip away from each other; ends column Circulate 2 spots to become centers of the line.
|
| Explode The Top |
Explode. New centers spin the top but the ends of the wave move straight forward rather than curving in. New ends Circulate, bend, and face to the center.
All form 2 right hand stars; turn about 1/4 until those who moved straight forward in the spin the top can break out (as in Circle to a Line) to form facing lines of 4.
|
| Fancy |
#2 & #4 Press Out; finish an any-shoulder Ferris Turn And Deal.
|
| Finally [concept] [call] |
Do most of the call normally, but apply [concept] to the very last part of the call.
|
| Flare Out To A Line |
Couples Twosome 1/2 Zoom
|
| Flip Your Leader |
flip The Line 1/2; Follow Your Leader.
|
| Follow To A Diamond |
Trailers Follow Your Neighbor and spread; leaders box Circulate 1-1/2.
|
| Follow Your Leader |
Trailers Follow Your Neighbor, Press Ahead; leaders 1/2 split Circulate, in tandem cross fold.
|
| Grand Mix |
6 centers grand Cross Run (very end 2 must slide in); 6 centers Trade.
|
| Grand Swing And Mix |
8 swing, then all grand Mix.
|
| Hinge The Lock |
Hinge and lockit
|
| Hop The Lock |
Designated dancers walk, others dodge; all Hinge and lockit
|
| Initially [concept] [call] |
Do the first part of [call] using [concept], then do the remainder of the call normally.
|
| Interlocked Little |
Outsides little; centers step and cross fold.
|
| Interlocked Little More |
Interlocked little; centers circulate.
|
| Interlocked Plenty |
Interlocked little; then finish a plenty as usual.
|
| Interlocked Scoot Back |
Scoot back in interlocked diamond footprints.
The usual traffic pattern is like this: facing jay any-hand Turn Thru, as couples any-hand (in flowing direction) Extend.
|
| Jay Concept |
Work in a distorted box of the designated type. The default is facing couples. Other types are back-to-front, back-to-back, t-bone facing, or any other type the caller can describe.
Calls like Split Square Thru can be called from t-bone facing setups (for example, diamonds with all points facing.)
|
| Keep Busy |
Leaders Wheel Across with the flow to finish as ends of waves. Trailers Extend, centers Hinge, flip the diamond, Step And Fold.
|
| Latch On |
Right Roll To A Wave and Hinge.
|
| Like A Couple Up |
[anything] Like A Couple Up: Do the [anything] call, then the new leaders u-turn back.
|
| Link Up |
Leaders Anchor (the ends) out 1/4, Roll, and Press Ahead.
Trailers Extend and crossfire.
|
| Lock The [anything] |
Lockit and then do [anything]
|
| Locker's Choice |
All lockit; new centers lockit and Hinge; new ends Trade, Step And Fold.
[Anything] Choice or simply Choice specifies the last 2/3 of this movement: centers lockit and Hinge; ends Trade, Step And Fold.
2/3 Locker's Choice means omit the final centers Hinge, ends Step And Fold.
|
| Mini Chase |
Belles shakedown; beaus phantom Partner Tag.
|
| Once Removed Diamonds |
|
| Open Up And [anything] |
#1-2 Open Up The Column; #3-4 transfer and [anything]
|
| Open Up The Column |
#1 trail off and 1/4 in; #2 peel off and 1/4 in; #3-4 transfer the column, Extending to the others
|
| Own [anyone] [call 1] by [call 2] |
Designated dancers do your part of [call 1]. Other dancers do your part of [call 2].
|
| Patch [anyone] |
Hinge; then those designated turn back.
|
| Peel Chain Thru |
Ends Divide and Touch 1/2, as the centers Swing Thru; all fan the top.
|
| Plan Ahead |
Centers Touch 1/4, vertical tag, single 1st left, next right; ends Circulate 1-1/2, Hinge, vertical 1/2 tag in.
|
| Polly Wally |
Ends Turn And Deal toward promenade direction.
Centers 1/4 toward promenade direction, Extend, 1/4 toward promenade direction, Extend.
Cheat for centers: leads in center box turn around to the left; all veer to the right; as couples Extend.
Reverse Polly Wally: work toward reverse promenade direction.
|
| Quick [anything] |
Quick step but replace ah-so with [anything] call.
|
| Quick Step |
Leads in the center box Press Out, ah so with those they meet; other dancers Circulate.
|
| Rally |
Centers Step And Fold, Peel And Trail; outsides 1/4 right, Counter Rotate and Roll inward to a wave.
|
| Reach Out |
Trailers Extend and flip away from each other; leaders box Circulate 1-1/2.
|
| Recoil |
Split recycle, then Step And Fold.
|
| Release [anything] |
Start like a Release Recycle but replace the recycle with the [anything] call.
Release by itself simply means to do the first part of Release Recycle but not the recycle itself.
|
| Release Recycle |
Wave ends Extend straight ahead to one of the outside dancers; the outside dancer not Extended to Extend on a diagonal to the end of the center wave; all finish a recycle and squash the phantoms.
|
| Reverse Cut The Diamond |
Centers Trade and spread; points Diamond Circulate into the center of the forming line or wave.
|
| Reverse Flip The Diamond |
Centers flip away from each other; points Diamond Circulate into the center of the forming line or wave.
|
| Rolling Ripple [m] by [n] by... |
Designated dancers ripple [m]. Then the new person on the spot originally occupied by the designated dancer ripple [n]. Then the new person on the spot originally occupied by the designated dancer ripple, etc.
|
| Scatter Circulate |
Ends split Circulate. Center leaders Crossover Circulate. Center trailers jaywalk with each other.
|
| Scoot And Cross Counter |
Scoot Back; centers Trade the wave and counter as the outsides cross trail then counter.
|
| Scoot And Fancy |
Triple Scoot; new #2 & #4 Press Out; finish an any-shoulder Ferris Turn And Deal.
Cheat: Triple Scoot, then all clearout
|
| Scoot And Rally |
Scoot Back; centers Step And Fold, Peel And Trail; outsides 1/4 right, Counter Rotate and Roll inward to a wave.
|
| Scoot And Rally But [anything] |
Scoot And Rally, but replace the centers Peel And Trail with centers take the [anything] call.
|
| Scoot Reaction |
Extend; centers Trade as outsides turn back; all chain reaction.
|
| Scoot The Diamond |
Scoot back; outsides "Roll" (toward the hand they Turned Thru with;) all Diamond Circulate.
|
| Shove Off |
Designated dancers flip away from partner; partner dodge or Press into the vacated spot without turning.
1x2 Shove Off: Designated dancer flip away, next dancer dodge or Press into vacated spot, next (third) dancer dodge or Press into spot vacated by second dancer.
|
| Single Ferris Wheel |
Leads single wheel; trailers Extend and single wheel with each other.
|
| Single File Recycle |
Centers Touch and turn back; ends single veer left to be the end of a wave.
|
| Single Polly Wally |
Each file of 4 have the centers do their part of Left Roll To A Wave and Extend as the ends turn around toward promenade direction and form a box with the original centers.
|
| Single Rotary Spin |
Rotary spin but replace the courtesy turn with individually turn left 3/4
|
| Single Turn To A Line |
Leads do your part of Right Roll To A Wave; trailers Extend left and u-turn back to the left.
|
| Slant [call 1] And [call 2] |
Trailers veer in to form a box and then take [call 1]; leaders do your part of [call 2].
|
| Slant Touch And Wheel |
Trailers veer in to form a box and then Touch to a wave; leaders Wheel And Deal.
|
| Snap The Lock |
All Partner Tag; centers Touch to a wave, lockit and Step Thru as ends Partner Tag again.
|
| Something New |
#1 Circulate; #2 Circulate and turn back; #3 Extend and turn back; #4 Press Out and Extend to become ends of the center wave.
|
| Spin Chain The Line |
8 swing; centers on each side cast 3/4 and spread; very centers Trade as very ends slide in; all centers cast 3/4.
|
| Spin the Pulley |
Designated dancers Touch 3/4; all triple cross and peel off.
Spin the Pulley but [anything]: substitute the [anything] call for the peel off.
|
| Spin the Pulley [but] |
Spin the Pulley but [anything]: Spin the Pulley but substitute the [anything] call for the peel off.
|
| Split Checkmate |
Leaders box Circulate twice and 1/4 in. Trailers box Circulate and Partner Tag.
Cheat: All box Circulate and box Counter Rotate.
|
| Split Phantom Columns Concept |
In a 4x4 matrix, work in side by side 2x4 columns. Split the formation vertically in order to see the separate columns.
|
| Split Phantom Lines/Waves Concept |
In a 4x4 matrix, work in tandem 4x2 lines or waves. Split the formation laterally in order to see the separate lines or waves.
|
| Stable Concept |
Do the call maintaining initial facing direction.
|
| Stampede |
Outsides cross trail, Divide, Pass In. Centers Trade the wave, Hinge, trailers cross.
|
| Strip The [setup] |
Very centers cast off 3/4; other centers Counter Rotate to the end of a tidal setup; points detour and Hinge
|
| Strip The Diamond |
Very centers cast 3/4; wave ends Counter Rotate to become the ends of a tidal setup; diamond points 1/2 Zoom and Trade to occupy the space opened up in the center of each side.
|
| Swap The Top |
Belles Extend and cast 3/4. Beaus Run 1-1/2 times.
Cross Swap The Top: Belles cross Extend and cast 3/4. Beaus Run 1-1/2 times. Finishes in a right hand two-faced line.
Reverse Swap The Top: Beaus Extend and cast 3/4. Belles Run 1-1/2 times. Finishes in a left hand wave.
Reverse Cross Swap The Top: Beaus cross Extend and cast 3/4. Belles Run 1-1/2 times. Finishes in a left hand two faced line.
|
| Swing Chain Thru |
All cast 1/2; new centers cast 1/4; very centers cast 1/2, centers cast 1/4.
|
| Swing The Gamut |
Swing; centers Any Hand 3/4 Thru, Trade the wave; ends Circulate 2; then all cut the diamond.
|
| Switch Your Leader |
Switch to a diamond; centers cast 3/4 and step ahead; points tandem cross fold.
|
| Tagger's Delight |
3/4 tag the line; outsides 1/4 right and Circulate 2 spots as the centers swing, Slip, Slip, cast 3/4.
|
| Tagger's Dilemma |
3/4 tag the line; outsides 1/4 left and Circulate 2 spots as the centers swing, Slip, Slip, cast 3/4.
|
| Team Up |
Center beau Run (belle must dodge). Ends 1/2 Circulate and Hinge.
|
| Touch By [m] And [n] |
Leaders Touch [m] and spread; then the trailers move in and Touch [n] to remain in the center.
|
| Trade The Deucey |
Centers Trade and spread; ends Crossover Circulate.
Sometimes called from columns, although this is disallowed by the original definition (Acey Deucey and Spread). The definition given above will work in all situations.
|
| Travel Thru |
Pass Thru; as couples 1/4 right.
|
| Trip The Set |
Ends cross fold and Roll. Centers 1/4 out and Trade.
|
| Triple Diamond Chain Thru |
Triple Diamond Circulate; those in the very center phantom wave of 4 Trade (perhaps with a phantom); those in the wave of 6 cast 3/4 (perhaps with a phantom).
|
| Triple Diamond Concept |
A setup consisting of three diamonds in a row. Four of the spaces are occupied by phantoms, eight by real dancers. Usually reached by calling Triple Waves Switch to a Diamond. Triple Diamonds are analogous to Triple Waves or Triple Boxes.
|
| Triple Play |
All 1x3 transfer and Triple Trade. Then the remaining center six 1x2 transfer and centers Hinge then Extend to form waves with the outsides.
|
| Wind The Bobbin |
#1 & #3 peel off and Circulate 2; others Extend and Fan Chain Thru.
|
| Wrap Concept |
Dancer in the #1 spot formation Circulate 3; all others column Circulate until in the #1 spot then formation Circulate for a total of 3 Circulates.
|
| Wrap to A Diamond |
#1 do 3 phantom Diamond Circulates; others do column Circulates until #1, then do phantom Diamond Circulates; end in normal parallel diamonds.
|